WEAPON FRAMES
Copyright Dustin Evermore, 2001
Weapon Frames are essentially modular suits of armor that include mounts for weapons. They are highly configurable and while not as powerful or as well armored as a hovertank, they remain the pinnacle of infantry armament, bridging the gap between the infantryman and armored fighting vehicle. Their mobility can be greatly enhanced by use of the Vehicle Link. Negative modifiers to Stealth and Evade can be reduced or eliminated by the bonus gained by employing the Vehicle Link. Frames can be targeted separately with a Called Shot, but they do receive the benefits of their armor and Hits before all systems are shut down.
To outfit a Weapon Frame, you simply add the packages from the right column to your frame, indicated on the left column. 'Stackable' means you may purchase the package multiple times.
When piloting a Weapon Frame, the character uses the WF's Physical Characteristics in place of their own, and suffers any penalties to DV or Stealth as listed in the WF description. When creating a WF Pilot character, you should take into account the Physical Stats and your Frames outfitted weapons into the Rule of X calculations.
Hits are how much damage the weapon frame itself can take before completely shutting down.
SD is just like normal Stun Defense. It provides no protection against Deadly Attacks. For that, you must purchase Armor.
The Final Cost is how many Primary Points were used to build the suit. When you use the Vehicle Benefit, you pay this value in Option Points, instead. However, since it is a large thing, it can be targeted and systems damaged and destroyed using the same rules as mentioned in the cybernetics rules.
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