SKILLS FOR CYBERSHARDS

Copyright Dustin Evermore, 2001

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ARTISTIC SKILLS - All allowed

ATTACK SKILLS - All allowed, although some are quite archaic for the futuristic CyberShards setting. In addition, the following skills can be purchased:

DEFENSE SKILLS - All allowed.

INTERPERSONAL SKILLS - All allowed but Courtier. Replace this one with Etiquette which is essentially the same thing, but more up to date for this setting.

KNOWLEDGE SKILLS

PSYCHIC SKILLS

NATURAL SKILLS - All

PHYSICAL SKILLS - All. You may also use any of the following:

PROFESSIONAL SKILLS - All. Plus you may choose from the following:

ROGUE SKILLS - All.

SPECIAL SKILLS - All.